This is the most important section in this notice. Read it in full before you tick a consent box.
PublicFor every player registered in a season, one set of fields is readable by anyone — on the website and in the CSL app, without signing in: team · squad role · shirt number · position · gender · nickname · full name · profile photo (if you uploaded one) · goals · assists · appearances · yellow cards · red cards · ban status, plus date of birth only if you consented under section 05.
Real namesStated plainly: your real full name is part of that public set, even though the website and the member portal choose to display nicknames. Showing nicknames is a naming convention, not a privacy control.
Player profilesBy owner ruling (11 September 2026), the player profile page on the website shows your full name and the social links you entered in your application (Instagram · Facebook · TikTok · LinkedIn) to anyone, without signing in, so those social links are part of the public set above as well. A free-text “other platform” entry is not published. Your phone number, LINE ID, email, national ID number and address are still not published, and your date of birth still appears only with your consent under section 05.
MembersInside the member portal the league calls everyone by their nickname, except for someone who has none, and your real name appears in full only on your own membership card.
AdminsRegistration admins see everything on an application, including real names, dates of birth, Gate 1 photos, and payment slips — deciding whether to admit a stranger is the one job that needs a legal name.
Full document numberThe full national ID or passport number is absent from profiles, rosters and public data. Only a super_admin can reveal it through a separate audited action; the audit log never contains the full number.
ClosedThe original Gate 1 photo file and payment slips are readable only by the person they belong to and by registration admins. There is no public link, and content admins cannot open them either — but read section 04 as well: a COPY of the Gate 1 photo is published as a member’s public display photo.
ProcessorsThe product runs on Google Firebase (Authentication · Firestore · Cloud Storage · App Hosting), so your data is stored and processed on Google infrastructure as a processor acting for the league.